Battlefront.com and Kalypso Media are thrilled to announce that the German version of Theatre of War by 1C Company (makers of IL-2 Sturmovik) is going to be available in stores in Germany, Austria & Switzerland on October 25th, 2007. The German special retail edition is going to feature a completely new and never before published German campaign ("Panzer Lehr") as well as a number of improvements and additional features.
The German version is completely localized including in-game text, a printed game manual and all the most recent game updates.
Since we first announced the game last fall, we (Battlefront.com) have been working hard with the developer (1c) to enhance the overall realism of the game as well as add new game features and options. Below is just a short list of the dozens of improvements that have been made so far.
* Inclusion of a full featured Mission Editor!
* Visibility and engagement ranges have been substantially increased to realistic levels.
* Hand to hand combat for infantry has been added (abstracted visually).
* Restrictions to the use of captured vehicles and equipment has been added. Now only soldiers with suitable skills can use captured equipment.
* Heavy artillery and light mortars were added as off-map support.
* The infantry to armor ratio in all missions has been substantially increased.
* Relative spotting indicators for each individual unit have been added.
* The campaign has been changed to now allow advancement to the next mission despite defeat in a previous mission.
* Fire on the move for vehicles with good enough crews has been implemented.
* Delayed detonation and real-world physics for hand and anti-tank grenades have been added.
* Enhanced physics modeling for all large caliber shells have been added.
* Better burst duration modeling for automatic weapons added.
* Infantry movement rates on various ground surfaces have been improved.
* Realistic physics for vehicle movement (usage of gears, throttling etc) have been added.
* Targeting for all units has been improved, it now depends more on target visibility, target movement status and firing mode.
* Various tweaks to vehicles and equipment: model sizes, damage calculations etc.
* Improved morale calculations.
* New missions have been added.
* Heavy air-bombers were removed from close air support role.
* The delay for air and artillery support has been increased to realistic levels.
* Unit path finding has been improved.
* Recon airplanes added into the game.
* Weather conditions and their effects on spotting, movement and combat have been improved.
* Realistic Uniforms, Ranks, Names and numbering conventions for all nation’s soldiers and vehicles have been implemented.
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| Added by: |
Unknown |
Popularity Rank: |
#5889
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| Startfee: |
Unconfirmed
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Monthly costs: |
Unconfirmed |
| Genre: |
Action games |
Platform(s): |
PC/Windows
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