No knowledge of this background is required for players to play the game, but
it adds some color to the overall experience. Much of this information is
learned in the game by talking to various NPCs.
The story begins in the old world of Orpesia, with the country of Oporuto.
Oporuto was starving, and in need of an economic uplift. Their trade with
resource-rich Katai had been cut off by the armies of Targa, Illier, and
Vespanola to the East, and to the West they were blocked by the dreadful Dark
Sea. An Oporutan explorer named Ferrucio Espada ventured across the Dark Sea in
search of an ocean route to Katai, and instead he discovered a new world. The
world was named Granado Espada after its discoverer. Oporuto threw all their
economic resources into the development of the new world, and spent their
country into bankruptcy. Nearby Vespanola relieved the country's debts, and in
the process annexed all of Oporuto's holdings in Orpesia and Granado Espada.
Following the annexation, Vespanola was attacked by their mortal enemy to the
northwest, Brestia. The Brestian surprise attack resulted in a brutal conflict
known as "The Three-Year War." The war's outcome was essentially decided at the
Baleares Naval Battle, in which a weak Vespanolan "Red" Navy miraculously
defeated the mighty Brestian fleet. The war forced Vespanola to ignore its
interests in Granado Espada, and also created a new class of social elite, the
Wartime Nobility. Due to social strife stemming from the Wartime Nobility's
inability to adapt to peacetime, as well as growing control problems in Granado
Espada, the Queen issued the "Reconquista Policy" urging adventurous Vespanolan
families to migrate to the new world and retake the land for Queen and Country.
The game begins with your family, the new family, looking to find power, fortune
and glory under Reconquista.
MCC (Multi-Character Control)
- Control a group of three characters simultaneously as you adventure
through the world. No more hours spent begging for a healer.
XAI (Xtreme Artificial Intelligence)
- Powerful AI engine ensures all three characters attack and move
intelligently on their own. Never has there been a more advanced AI in an
MMORPG.
Versatile Stance System
- Upgradeable stances give each character a wide range of skills and
fighting styles to develop.
Multi-Leveling
- Stances and base level advance independently, creating a strategic
challenge.
Gorgeous Scenery
- Incredible visuals from Hakkyu Kim’s IMC team have already won the Best
Graphics technological Award from Korea’s prestigious 2006 Korea Game Award.
Cities and scenery are modeled after true to life European period
architecture.
Unique Baroque Atmosphere
- Lose yourself in the elegant new world, modeled after the glamour of the
Baroque Period, and the excitement of the Age of Exploration
Character Classes
- Form your initial family from 5 classes: Fighter, Musketeer, Wizard,
Elementalist, and Scout and collect up to 36 characters.
RNPC’s (Recruitable non-player characters)
- Unlock a growing number of RNPC’s to join your family by completing
certain quests.
Intelligent Movement
- Heroes are controlled through a combination of point and click and hotkey
use. XAI calculates the best route every time using the revolutionary
PATHEngine path finding AI.
Detailed Hotkey System
- Extensive mapping allows full control of all three characters for advanced
players.
Family System
- Select your group from an ever growing family that can hold a total of 36
different models.
Barracks Mode
- An interactive character selection screen from which you can see your
entire family, form your group, and enter the game.
Factions
- Players can form more permanent groups called factions. If a faction is
powerful and rich enough, it can declare war on another faction, opening up
colony wars and PK opportunities.
Dueling and PvP
- Version 1.8.23 sports arena style dueling and PvP. Current PvP holds up to
four families per team fighting in a two-team death match. Factions at war can
hold Colony Wars in designated map areas.
Family Points / Reputation
- Points are earned through completing quests and successful dueling and PvP.
These points can be used to purchase additional character or barracks slots,
to create a Faction, or to declare war on another Faction.
Squad Play
- Temporarily form squads with other players for difficult quests. Each
player in a squad still controls three characters, and XAI ensures all
characters in a squad work together.
Interactive Trading
- Active players can trade with NPC vendors or other active players, while
AFK players can sell their goods through a personal shop.
System requirements:Minimum System:
- CPU
- OS
- RAM
- VGA
- DirectX
- Pentium III 1GHz
- WindowsXP, Windows2000
- 512MB
- GeForce2 MX400 64MB
- DirectX 9.0C
Optimal System:
- CPU
- OS
- RAM
- VGA
- DirectX
- Pentium 4 2GHz
- WindowsXP
- 1GB
- GeForce FX 4Ti / Radeon9000
- DirectX 9.0C