Ancient world of Bellarion struggles in the neverending war of Gods. Conflict
has aroused when Xarax, ruler of Gods of Bellarion, was murdered. Each of the
remaining Gods claimed the right for the Divine Throne. After many quarrels,
they all agreed that they should arrange the Ultimate Challenge in which all the
Gods would cross their powers to show who is the most powerful to rule them all.
But the Gods who failed were still not willing to submit to the winner. They
summoned their armies and attacked the worshipers of other Gods. By the deaths
of their worshipers, Gods lost part of their power and weakened. This deed could
not have been left without reply.
After 2000 years of battles, Bellarion lies in ruins. Vast black deserts of
ashes, chasms sinking into the lava, earth torn and frozen into the lifeless
glacier – that’s what most of Bellarion remained. Gods with their armies
fortified in the heavily protected fortresses and sealed their territories with
deadly magic traps. All those years the battle was drawn. Nobody could win.
Untill…
The God of Darkness, Mortagorn, found a new weapon. New Clerics from his
castles appeared in the battlefields. Each of them armed with a pale crystal at
the end of their staves. When a cold light shone at the direction of their
enemies, soldiers just fell dead to the ground. Neither magical nor physical
protection was effective.
Mortagorn dominated most of the battlefields. His armies marched forward.
Unstoppable, spreading like cancer. The other Gods could not withstand long in
their defences if a new counter-weapon was not found. Gods searched for it
through out all of the world of Bellarion. But no magic or their divine powers
worked.
As the last hope, Arswaargh, the God of Fire, created Vivien from his own
astral body and sent her through the space and time to seek other worlds where
there might be the counter-weapon he needed.
The game starts when Vivien opens her eyes in the world of Antasion,
completely unknown for her. Unfortunately, when Vivien traveled through the
magical portal to another world, she disrupted the divine balance of the new
world and her own divine essence was scattered into sparks and absorbed equally
by the gods of Antasion. Without her divine essence, Vivien becomes a mortal
being as other inhabitants of Antasion. She must seek the Gods of this new
world, gain back her power and seek the counter-weapon against Mortagorn’s death
crystals.
As the last hope, Arswaargh, the God of Fire, created Vivien from his own
astral body and sent her through the space and time to seek other worlds where
there might be the counter-weapon he needed.
The game starts when Vivien opens her eyes in the world of Antasion,
completely unknown for her. Unfortunately, when Vivien traveled through the
magical portal to another world, she disrupted the divine balance of the new
world and her own divine essence was scattered into sparks and absorbed equally
by the gods of Antasion. Without her divine essence, Vivien becomes a mortal
being as other inhabitants of Antasion. She must seek the Gods of this new
world, gain back her power and seek the counter-weapon against Mortagorn’s death
crystals.
- Original and unique mixture of RPG and trade strategy.
- Tactical turn-based combat system.
- Twisting epic story of unearthly affairs.
- Realistic outdoor scenery from the first-person perspective.
- Over 200 characters and monsters.
- Variety of items, weapons, armor, trade goods and artifacts.
- Alchemy system that allows the player to modify and create items.
System requirements:750 Mhz processor
256 MB RAM
ATI 9200+, Nvidia GeForce 4+ (pixel shader compatible)
CD/DVD ROM
DirectX compatible sound card
Windows 98/ME/2000/XP
DirectX 9.c
Optimal requirements:
2Ghz processor
512 MB RAM
ATI 9500 +, Nvidia GeForce FX (pixel shader compatible)
DirectX compatible sound card
Windows 98/ME/2000/XP
DirectX 9.c
| Backlink: |
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| Added by: |
Unknown |
Popularity Rank: |
#5212
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| Startfee: |
Yes!
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Monthly costs: |
Unconfirmed |
| Genre: |
MMORPG/RPG Games |
Platform(s): |
PC/Windows
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