“Fable II” is the highly anticipated sequel to the wildly successful original
that sold more than 3 million copies, offering even more choices and building on
the core gameplay theme of “Fable,” where players’ every decision continually
defines whom they become. “Fable II” is an action role-playing game (RPG) that
truly allows players to live the life they choose in the newly expanded open
world of Albion.
Set 500 years after the original, “Fable II” will provide gamers with an epic
story and innovative real-time gameplay, including a massive amount of freedom
and choice to explore a vast collection of dungeons, catacombs and taverns in
the world of Albion.
Choices, consequences. The innovative gameplay pioneered in the original
“Fable” provided gamers with a never-before-seen level of immersion in a truly
interactive world. “Fable 2” expands on the scope and depth of the Xbox®
classic with incredible new features and a wider, more complex kingdom of
limitless choices and consequences. Players will have the option to play as a
man or woman, get married, have children, and live a life of their own design.
A land far, far away. Revisit the sprawling world of Albion, where
every house, hut, dungeon and castle is for sale, more than 500 years after
the events of the original “Fable.” Players will witness how the world has
grown and changed in incredible and unique ways as they rediscover Albion.
New and unique combat system. “Fable 2” pioneers a new combat system that
is designed to allow players to truly master hand weapons such as swords and
maces, ranged combat such as bows and guns, and an entirely new magic system.
These three disciplines, while being very accessible, are also amazingly deep
and allow players to mix combat styles and become everything from a master
swordsman or skilled ranger to an evil magic-wielder.
A hero’s best friend. This groundbreaking addition to the game is integral
to the theme of unconditional love in “Fable 2.” The canine companion will act
as friend, compass and protector. Players merely feed their pooch and it will
love unconditionally, creating a bond that sets up emotion-filled journeys
throughout this magical world.
Fable III Concept Art Fable III (X360)
A new look at Bowerstone.
Added: 2009-11-04 18:38:00
Fable III art released Lionhead updates image gallery.
Another Fable III image has turned up on the internet, showing artwork for one of the third games cities.
Click above to read the full article>
Added: 2009-11-04 12:03:00
Fable III Getting Natal Support, Micro-transactions Fable III (X360)
Molyneux confirms third game will make use of Microsofts motion camera.
Added: 2009-10-22 19:24:00
Fable III to sport Natal support, microtransactions - Reports Lionhead chief Peter Molyneux confirms upcoming 360 RPG will incorporate motion-sensing tech, offer items such as swords for a few dollars.
Added: 2009-10-22 13:56:25
Fable III WILL support Natal - Molyneux Lionhead man spills the beans on third games motion support.
Fable III will support Xbox 360s Natal motion cam, Peter Molyneux is reported to have said.
Click above to read the full article>
Added: 2009-10-22 10:45:00
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