EverQuest II Desert of Flames walkthrough


EverQuest II Desert of Flames walkthrough
Walkthrough for EverQuest II Desert of Flames
Walkthrough for EverQuest II Desert of Flames
There is no walkthrough for EverQuest II Desert of Flames at this point.







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Game description
EverQuest II is the next generation of massively multiplayer gaming, a huge online world where thousands of players come together for adventure and community. Featuring breathtaking graphics and a vast, beautiful game world to explore, as well as voices for almost all non-player characters, EverQuest II sets new standards in gameplay and immersion. Desert of Flames is the first expansion pack for EverQuest II. The salt flats, mesas, spires and dunes in EverQuest II Desert of Flames provide the backdrop for exciting new adventures that will tell the tales of the people and creatures found in the Desert of Ro. Players of all classes can collect new creatures and pit them against each other in special arenas in the newly discovered city of Maj’Dul. Rather than watching the battle from the sidelines, players become the champion, slinging spells and wielding weapons in a variety of combat scenarios. Player characters can also take their chances against these fearsome creatures, or even challenge other players in battles for fame and glory. For the first time in an MMO, players will be able to scramble up crumbling cliffs in search of treasure and adventure in thrilling new zones all set within this colorful Arabian Nights theme. With new epic encounters designed for levels 45 and up, and the rumor of fearsome twin metallic dragons, there are plenty of exciting new activities for everyone to enjoy in EverQuest II Desert of Flames.

System requirements:

Operating System: Windows® 98/2000/ME/XP Processor: 1 ghz RAM: 512 MB Video Card: DirectX 9 compatible video card. Pixel shader and vertex shader compatible hardware with 64MB of texture memory * Processor: DirectSound compatible audio hardware CD-ROM: 16X speed CD-ROM or DVD-ROM Recommended Operating System: Windows® 98/2000/ME/XP Processor: 2 ghz or greater RAM: 1G RAM Video Card: DirectX 9 compatible. Pixel shader and vertex shader compatible hardware with 128MB of texture memory or greater Processor: DirectSound compatible audio hardware CD-ROM: 16X speed CD-ROM or DVD-ROM



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