Battles of Norghan reviews


Battles of Norghan reviews
Reviews for Battles of Norghan
Reviews for Battles of Norghan
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Game description
In Battles of Norghan, you manage a clan consisting of members and mercenaries of many different fantasy races and classes recruited by you from the mercenary camp on an auction basis by offering one of the five types of contracts with a better pay than what the competing clans have bid for the unit if they have. You buy them equipment, spells, train them and get prepared for the next battle while viewing various ranking tables and statistics. Those battles are mostly between clans in the same division or cup and sometimes even challenge battles. Battles are based on turn-based strategy and you and your enemy take turns to issue commands to the units. In battles you move the creatures with a mouse or hotkeys, attack enemy creatures with one of the ranged or melee attacks and use spells to aid your own units, summon creatures or to kill- or weaken enemy units. Your members and mercenaries will learn to fight better as they improve their skills in battles and in the training camp. The maps are randomly generated with realistic algorithms and they contain all sizes and shapes of rocks, flowers, plants, bushes, trees, rivers, ponds, lakes and bridges. This means that every time you have a battle, you will battle it out in different terrain ("map"). There are four very different terrain themes; grass, lush grass, dirt and desert. The ultimate goal of the game is to get to the premier division and win the division. You start from the 8th division and if you win enough battles during the season your clan will get in the next division. You lose if you are the last clan in the 8th division at the end of a season or if your gold debt is too high to the supporting noble. The game is quite complex and features a lot of neat details, making the game hard to master but still being easy enough to learn for even the less experienced players. The design part of this game propably took about as long as making it. This means that a lot of thinking, time and balancing were done to even the smallest parts of this game.

System requirements:

Intel Pentium III 500 MHz or better 128 MB RAM 8 MB Direct 3D compatible graphics card Windows 98/ME/2000/XP or newer Microsoft DirectX 9.0c or newer.



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