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Air Assault Task Force
Air Assault Task Force Cheats, Walkthroughs, Chat, Forum, Reviews, News, Tips & Tricks (PC/Windows - Strategy games)!
Details for Air Assault Task Force (Strategy games)
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Come in fast, 'cos this LZ is hot!
While the first military application of a helicopter took place in 1942, when
the German Kriegsmarine began to use Flettner FL-282s as anti-submarine warfare
platforms, the helicopter truly came of age as a battlefield weapon during the
Vietnam War. Unlike the Second World War, which saw many battles in or near
heavily urbanized areas, with easy access, the war in Vietnam was one of often
remote jungle battles. Men could slog through the dense terrain, but it was a
grueling process, and with few exceptions, vehicles would simply not be able to
navigate many of the engagement zones. Enter the helicopter.
Able to transport ground troops, heavy equipment, and even provide fire
support to even the remotest of the hinterlands, helicopters changed the nature
of ground conflict. Now, hunters from the sky did not have to be dropped from
huge aircraft, scattered all over the countryside, but instead could be inserted
precisely where they were needed. Likewise, if need be they could be extracted
just as easily.
- Evolving from the acclaimed ATF engine, Air Assault Task Force is a
completely new engine, continuing the ProSIM Company tradition of stunningly
realistic modern wargame simulations on your desktop PC.
- "Command-time" play. Forces are commanded in pause-able real-time, using a
familiar "select-unit, select-order" system (previous titles used a
select-order, select-unit system).
- Brand new graphics using the latest in DirectX technology, in which form
and feature combine to provide users with eye-pleasing, but completely
functional, graphics. Play in a Window or full-screen, with supported
resolutions of 800x600, 1024x768, 1280x800, and 1280x1024.
- Three full campaigns with four scenarios each (with scenarios playable in
any order if so desired) in Vietnam, Somalia, and Afghanistan. Additionally,
there are two "mini-campaign" scenarios set in the JRTC, which are also found
in the demo.
- Improved UI means less time fighting the interface and more time fighting
the enemy!
- Upgraded damage modeling allows individual weapon system destruction and
personnel injuries.
- Already superb, the ProSIM AI has been enhanced with elements such as
revised targeting algorithms,
making the Air Assault Task Force enemy the toughest yet encountered.
- Detailed real-world databases of the forces portrayed, along with some of
the most accurate (if not the)
game maps of real geography. Unlike other games where you're fighting over
terrain that some artist
thinks what the battlefield looked like, with Air Assault Task Force you're
truly fighting on the terrain.
- Full-featured scenario editing allows users to create their own missions
and pass them along to their friends.
- Multi-player capability for playing against other human opponents.
- Full backwards compatibility. Unlike other wargame series with ProSIM your
older titles are never rendered obsolete by the latest and greatest. If you
own earlier ATF titles Air Assault Task Force will upgrade those scenarios to
its standards. It's like experiencing those games for the very first time,
again!
- All improvements to the system from the earlier ATF titles are present.
Individual buildings, improved munitions modeling, variable weather, et cetera
can be found in Air Assault Task Force.
- A thorough 100+ page manual (on real paper) that's informative and
entertaining.
- Excellent support from the community and ProSIM.
- Find out why ProSIM simulations are the choice of real-world defense
contractors, play Air Assault Task Force today!
System requirements:
- Pentium II 300 MHz
- 32 MB RAM
- Windows 95+
- 350 MB HDD
- 6X CD ROM
- Windows Compatible Sound Card
| Backlink: |
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| Added by: |
Unknown |
Popularity Rank: |
#5864
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| Startfee: |
Yes!
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Monthly costs: |
Unconfirmed |
| Genre: |
Strategy games |
Platform(s): |
PC/Windows
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